> --- Comment #136 from René Gabriëls <email address hidden> 2010-04-19 18:23:43 PDT ---
> However, my system crashes when starting doomsday or warzone2100 (both OpenGL
> games). I hadn't noticed this before, and is probably unrelated to this
> coherency bug. Where should I file this bug report? Mesa? Dmesg says:
>
> [drm:i915_gem_do_execbuffer] *ERROR* Invalid object handle 48 at index 0
>
> X log says:
>
> [ 5132.404] (EE) intel(0): Failed to submit batch buffer, expect rendering
> corruption or even a frozen display: Bad file descriptor.
Looks like an (unrelated) bug in xf86-video-intel - it's submitting a
batchbuffer with a corrupt object/reloc table.
> --- Comment #136 from René Gabriëls <email address hidden> 2010-04-19 18:23:43 PDT --- gem_do_ execbuffer] *ERROR* Invalid object handle 48 at index 0
> However, my system crashes when starting doomsday or warzone2100 (both OpenGL
> games). I hadn't noticed this before, and is probably unrelated to this
> coherency bug. Where should I file this bug report? Mesa? Dmesg says:
>
> [drm:i915_
>
> X log says:
>
> [ 5132.404] (EE) intel(0): Failed to submit batch buffer, expect rendering
> corruption or even a frozen display: Bad file descriptor.
Looks like an (unrelated) bug in xf86-video-intel - it's submitting a
batchbuffer with a corrupt object/reloc table.