I can confirm this problem; the 16bpp workaround works but that's not a solution (at least for me) because seems to be slower than 24/32bpp. (nvidia break suspend also on my amd64 system).
I can confirm this problem;
the 16bpp workaround works but that's not a solution (at least for me) because seems to be slower than 24/32bpp.
(nvidia break suspend also on my amd64 system).