In that one pixel I could see, changes of opacity, "wobbly" windows ...
That means that bug is somewhere, in manipulation with 3D texture and sending it to display.
And if I take into consideration, that even older intel driver (deb package) doesn't help anymore (https://bugs.launchpad.net/ubuntu/+source/xserver-xorg-video-intel/+bug/383345/comments/36 ),
I'd say, that there were two bugs in game.
One in intel driver - black/white screen with moving mouse (didn't have that special one pixel). That is fixed.
And one in mesa/3D (I believe), or xserver - the garbaged screen with texture cropped to 1px.
I had an idea :)
Do desktop effects work in that "garbaged" state?
Yes they work.
In that one pixel I could see, changes of opacity, "wobbly" windows ...
That means that bug is somewhere, in manipulation with 3D texture and sending it to display.
And if I take into consideration, that even older intel driver (deb package) doesn't help anymore (https:/ /bugs.launchpad .net/ubuntu/ +source/ xserver- xorg-video- intel/+ bug/383345/ comments/ 36 ),
I'd say, that there were two bugs in game.
One in intel driver - black/white screen with moving mouse (didn't have that special one pixel). That is fixed.
And one in mesa/3D (I believe), or xserver - the garbaged screen with texture cropped to 1px.
But don't take me too seriously ;)