Comment 103 for bug 383345

Revision history for this message
In , Chris Wilson (ickle) wrote :

The original bug of not supporting a framebuffer larger than 2048x2048 for i915 class hardware has been fixed. The remaining bug that compiz does not respect the maximum renderbuffer and texture size of 2048 and gracefully fallback to metacity is a bug in compiz. i915 hardware can only support a maximum size of 2048 in the 3D pipeline, so attempting to use a GL compositor above such a size is futile.