Well I should have been clearer, the offset menu problem is gone on all versions using the latest git master branch versions of everything, but the dropdowns do not render any more in anything but the static mesa version. Hovering over the buttons still selects the menu in the correct place now. I have only packaged everything for karmic since it is such a large change against jaunty, but if you have a spare machine or install to test it you can use my packages here
Well I should have been clearer, the offset menu problem is gone on all versions using the latest git master branch versions of everything, but the dropdowns do not render any more in anything but the static mesa version. Hovering over the buttons still selects the menu in the correct place now. I have only packaged everything for karmic since it is such a large change against jaunty, but if you have a spare machine or install to test it you can use my packages here
https:/ /edge.launchpad .net/~sarvatt/ +archive/ xorg-testing
According to the blender website its a known problem with blender for the menus to not render correctly on intel.
"Users with Intel on-board graphics: some graphics operations (menus or border select) don't show due to driver bug."
To get around the problem for the immediate future, you can launch blender with
LIBGL_ALWAYS_ SOFTWARE= 1 blender
which works perfect for me.