> The other change is that in the old days if a font was displayed in
> "Symbol" encoding, then FontForge would save it with a 3,0 (symbol) cmap
> entry. That was a misunderstanding on my part. I assumed a "Symbol"
> encoding in Adobe's sense was the same as MicroSoft's, and that was
> wrong. So in modern FontForges the font is saved with a 3,1 (unicode)
> encoding instead. If you really want a symbol (3,0) cmap vector, use
> Generate($2, "sym.ttf", 0);
> instead.
So by (3,1) George means that modern Fontforge versions create a Unicode
charmap for marlett.ttf. But that's not the problem, the problem is that
Fontforge now sets Latin1 bit in the ulCodePageRange1 fileld in the OS2
TrueType header.
http:// sourceforge. net/mailarchive /forum. php?thread_ name=2008013114 42.39548. s.wezel% 40web.de& forum_name= fontforge- devel
George Williams writes:
> The other change is that in the old days if a font was displayed in
> "Symbol" encoding, then FontForge would save it with a 3,0 (symbol) cmap
> entry. That was a misunderstanding on my part. I assumed a "Symbol"
> encoding in Adobe's sense was the same as MicroSoft's, and that was
> wrong. So in modern FontForges the font is saved with a 3,1 (unicode)
> encoding instead. If you really want a symbol (3,0) cmap vector, use
> Generate($2, "sym.ttf", 0);
> instead.
TT_PLATFORM_ MICROSOFT = 3
TT_MS_ID_SYMBOL_CS = 0
TT_MS_ID_UNICODE_CS = 1
So by (3,1) George means that modern Fontforge versions create a Unicode
charmap for marlett.ttf. But that's not the problem, the problem is that
Fontforge now sets Latin1 bit in the ulCodePageRange1 fileld in the OS2
TrueType header.