Comment 2 for bug 256345

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Toni Ruottu (toni-ruottu) wrote :

The map was pointed out to be pointless, but I believe it has some sense in it. It is still under construction. The idea however, is to have separate areas of action that are almost separated from each other. Ofcourse you can move your unit from one place of action to another, but it is _very_ expensive, as the map is so big. The size of the map is not a problem because you don't have to move your units long distances as each player has a recruiting point at each relevant location. So with this map you end up having multiple mini games and then the problem for participating players is to divide their resources between those small areas of action. Because, as I said earlier, moving the units from one place to another later on is really expensive.