Indeed it is. Thanks to the stacktrace, I can see where the pointer went null but have no idea how that code path could've been taken. It'd be kinda painful to check every foo->bar reference for nullness, or even what to do when that happens.
Maybe this should be forwarded upstream, since it's a development version and they'd be more interested about this crasher?
Judging from the stacktrace, it seems like you were toggling the fullsceen option which caused this.
Indeed it is. Thanks to the stacktrace, I can see where the pointer went null but have no idea how that code path could've been taken. It'd be kinda painful to check every foo->bar reference for nullness, or even what to do when that happens.
Maybe this should be forwarded upstream, since it's a development version and they'd be more interested about this crasher?
Judging from the stacktrace, it seems like you were toggling the fullsceen option which caused this.