Talking to the upstream PulseAudio developer/author, it appears tat Flash 9 has a race condition that cannot be worked around at all in libflashsupport. Unfortunately we will have to wait till Flash 10 to be able to use libflashsupport successfully, and from what users are already saying, flash 10 beta seems to have addressed the issue.
Talking to the upstream PulseAudio developer/author, it appears tat Flash 9 has a race condition that cannot be worked around at all in libflashsupport. Unfortunately we will have to wait till Flash 10 to be able to use libflashsupport successfully, and from what users are already saying, flash 10 beta seems to have addressed the issue.