Well, ctk_actor_set_default_direction is global, and not defined for a single clutk actor.
Still, I did find a solution in the function you mentioned: I changed the padding defined there for scroll view objects, and I think the sidebar is now positioned correctly.
Well, ctk_actor_ set_default_ direction is global, and not defined for a single clutk actor.
Still, I did find a solution in the function you mentioned: I changed the padding defined there for scroll view objects, and I think the sidebar is now positioned correctly.
Thanks.