Comment 34 for bug 459961

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ybkosher (bobby-weinmann) wrote :

Tormod,

If I understand this, that while loop was put in because of possible memory leaks, but in bo_allocate, the new bo is made part of a linked list. radeon_bo_legacy_dtor destroys all the bo_legacys in the list. I don't think it is possble to leak the memory.

A very unscientific test, but I ran mplayer with gl2 as the video-output through valgrind. There were no memory leaks.