I just marked bug #816110 a duplicate of this bug. the original reporter has tried this on the latest dev release and it is still being recognized as a ps/2 mouse.
Hopefully the upstream will fix this soon. It looks like they are getting close
I just marked bug #816110 a duplicate of this bug. the original reporter has tried this on the latest dev release and it is still being recognized as a ps/2 mouse.
Hopefully the upstream will fix this soon. It looks like they are getting close