Comment 3 for bug 476652

Revision history for this message
senya (senya) wrote :

i've removed pulseaudio, but other problem disturbs me. It is random sound glitches during playing sounds with alsa. I think, it is the same problem, that kicks out pulseaudio:

E: alsa-util.c: snd_pcm_avail() returned a value that is exceptionally large: 4294953200 bytes (24347807 ms).

I mean, that during playing snd_pcm_avail returns bad value, and player restarts playing, but not as pulseaudio. It starts playing from the same place, where it stops, so there is a little glitch. Seems to be, that cmedia driver is broken and need to be fixed.