That patch is wrong - KRandom only takes an int as seed, which is trivial to replay. (And it falls back to srand(time(NULL)) - not a good thing, for example if an apparmor policy accidentally blocked /dev/urandom)
QCA::Random is what you're after.
That patch is wrong - KRandom only takes an int as seed, which is trivial to replay. (And it falls back to srand(time(NULL)) - not a good thing, for example if an apparmor policy accidentally blocked /dev/urandom)
QCA::Random is what you're after.