it looks like the characters get shifted 1 or 2 pixels in some direction (depending on Portrait or Landscape), and the part of the character that gets shifted out one side appears on the other side. so i'm betting that the lines that are too small for 1, l, M are still related to this bug.
it looks like the characters get shifted 1 or 2 pixels in some direction (depending on Portrait or Landscape), and the part of the character that gets shifted out one side appears on the other side. so i'm betting that the lines that are too small for 1, l, M are still related to this bug.