I just noticed this bug has been fixed in Unity 2D on Oneric Alpha 3. Can somebody confirm is this has been fixed in Unity 3D too? If it has been, I guess this bug can be closed! :)
I just noticed this bug has been fixed in Unity 2D on Oneric Alpha 3. Can somebody confirm is this has been fixed in Unity 3D too? If it has been, I guess this bug can be closed! :)