Comment 72 for bug 663776

Revision history for this message
Jinkyu Yi (jincreator) wrote :

At testing latest version of Unity, I was happy.
But soon, I agreed with @Koichi.
I'm Korean user, but I know a little bit about typing Japanese and Chinese.
Unity can't show and process typing letter(1 CJK letters are typed by several key pressing).
It looks like Unity has problem to CJK all!

*Korean
Korean letters are type like as lego blocks.
ex 1) '가'='ㄱ'+'ㅏ'
ex 2) '간'='ㄱ'+'ㅏ'+'ㄴ'
As you see, type 'ㄴ' makes '가' to '간'.
And it means the letter '가' can be typed done, or not.
So, ibus makes typing letter blocked to show "it can be typed or not".
But Unity didn't show typing letter and it maked Korean users to not know what they are typing!
ex)When type '가나다라', latest letter '라' is on typing, so Unity only show '가나다' and just searching '가나다', not '가나다라'

*Chinese
@Ding said he tested with ibus.
I tested with ibus-pinyin, and it seems pressing arrow keys(Chinese letters are listed, and selected by number or arrow) sometines go to Unity, sometimes go to ibus.
ex) 你 : type ni > show list pronounced ni (你泥尼妮拟...) > select with number key(in this time, 1) or arrow & space
I'm, not Chinese so I'm wondering it's a problem or not.

*Japanese
Pressing Enter makes typing letters marked finished.
ex) ありがとう : type "arigatou"> Press Enter >Finished
But before press Enter, Unity didn't get any letters and thus search nothing.
For now, the only way is they press Enter key every time at one letters.
ex) ありがとう : a > enter > ri > enter > ga > enter > to > enter > u > enter

Anyway, thank you for improve Unity better!

p.s If you are Chinese or Japanese and find out something wrong in this comment, don't hesitate to say it!