So far there has been a lot of discussion about workarounds, but very little about potential fixes. Is anyone actually working on this bug? Does someone understand well enough what the source of the problem is? Does the fix need to be done by nvidia?
Thanks everyone to their great help with workarounds!
So far there has been a lot of discussion about workarounds, but very little about potential fixes. Is anyone actually working on this bug? Does someone understand well enough what the source of the problem is? Does the fix need to be done by nvidia?
Thanks everyone to their great help with workarounds!