Please sync openttd 0.6.0-2 from unstable/contrib to multiverse, ubuntu override ok
Affects | Status | Importance | Assigned to | Milestone | |
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openttd (Ubuntu) |
Fix Released
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Undecided
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Unassigned |
Bug Description
Binary package hint: openttd
OpenTTD 0.6.0-1 was uploaded today to Debian unstable.
As discussed in #ubuntu-motu, it'd be good to have this new major release in Hardy so the release has a compatible client with the online servers available at http://
The new release does fix a pile of bugs, but it's major scope is adding new features which break backwards compatibility with 0.5.x clients. Hence, having 0.5.3 in Hardy will make the package mostly useless for online gaming with people using the latest stable series, which is the huge majority of players.
This is a common problem with free games that can be played online; server and client versions need to be more or less in sync.
OpenTTD releases one major version each year or so, so this time timing hasn't been exactly perfect for the hardy release.
0.6.0 has gone through 5 betas and 1 RC release, and appears to be pretty solid.
Ubuntu has a modified version, but the issue the ubuntu changes address (add a Desktop file) is already fixed in Debian's 0.6.0-1 so I don't think a sync is necessary at all.
Finally, bits from the IRC conversation:
16:35 < jordi> mok0: my biggest concern is people using the current version
16:36 < mok0> jordi: the package might go in hardy-backports
16:37 < mok0> jordi: although I don't know what the policy is for that to happen
16:37 < mok0> jordi: you mean the servers have changed, so the current version
16:38 < jordi> mok0: if the public servers at openttd.org run 0.6.0, which they
16:38 < mok0> .... and when is this upgrade going to happen?
16:41 < jordi> mok0: 0.6.0 was released yesterday, I assume it'll happen in the
16:41 < jordi> mok0: this happens all the time with online games: frozen
16:41 < mok0> Hmm. I'd say that is a bug
16:41 < jordi> the timing for this release isn't too fortunate then
16:41 < jordi> mok0: no, it's like trying to install a package compiled for
16:42 < jordi> the client lacks features the server wants to use in the game
16:42 < mok0> jordi: you can try to file a bug at Launchpad, with all the facts
16:42 < jdong> mok0: I think in the case of incompatible network games, a FFe
16:43 < jordi> mok0: yeah, this is the biggest reason for my request; I mean, I
come from Debian, there's a pretty tough culture to not allow
16:43 < jordi> mok0: and the new features are a problem to old client users
Hi,
thanks for notifying.
looks quite good to me, but I guess I must test it first (there must be some advantage to being in the motu-release team :P).
Cheers,
Stefan.