License change, time to package it up
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
nvidia-cg-toolkit (Debian) |
Fix Released
|
Unknown
|
|||
nvidia-cg-toolkit (Ubuntu) |
Fix Released
|
Wishlist
|
Unassigned | ||
Bug Description
Binary package hint: nvidia-cg-toolkit
There is already an nvidia-cg-toolkit package which installs the 2004 files directly from Nvidia's website but this package should be made obsolete. At the time this package needed to be downloaded directly from Nivida's website due to copyright issues but this is no longer the case.
If one downloads the tgz for Linux ( on this page: http://
Looking at the .tgz file go to /./usr/
"2.1.3 Linux Exception. Notwithstanding the foregoing terms of Section
2.1.1, SOFTWARE designed exclusively for use on the Linux operating
system may be copied and redistributed, provided that the binary
files thereof are not modified in any way (except for unzipping of
compressed files)."
nvidia-cg-toolkit should be packaged and included into Ubuntu as a real package now that the license has changed to allow it. By doing this it will then be possible to build debs that suggest or require it such as Ogre3D and Funguloids that current have it disabled but don't run as well as they could do.
I have already built a deb for it which is available in my ppa: https:/
Related branches
Changed in nvidia-cg-toolkit: | |
status: | Unknown → New |
Changed in nvidia-cg-toolkit (Ubuntu): | |
status: | New → Confirmed |
Changed in nvidia-cg-toolkit (Debian): | |
status: | New → Confirmed |
Changed in nvidia-cg-toolkit (Debian): | |
status: | Confirmed → Fix Released |
I improved the nvidia-cg-toolkit package:
https:/ /launchpad. net/%7Edev- games/+ archive/ ppa/+sourcepub/ 652502/ +listing- archive- extra
My PPA: https:/ /launchpad. net/~dev- games/+ archive/ ppa