[Hardy] strange opengl behaviour
Bug #205328 reported by
Luka Napotnik
This bug report is a duplicate of:
Bug #199823: [Hardy] Blender's 3D viewport grid looks strange .
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Affects | Status | Importance | Assigned to | Milestone | |
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Ubuntu |
New
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Undecided
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Unassigned |
Bug Description
The graphics in a opengl game are damaged. OpenGL programs worked without a problem on Gutsy. I have an Intel X3100 graphics chip and using Hardy with latest updates. The problem appears in every opengl program.
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I see similar OpenGL rendering problems with OpenArena.
Many (but not all) surfaces which are supposed to be solid are not rendered, and instead bits of the rest of the world are smeared in place. I'll try to post a screenshot later.
This on a Dell Inspiron 1520 with Intel X3100 i965 graphics, using Hardy with all updates to date (2008-04-03).
Note that this happens regardless of whether I am running Compiz or Metacity.